How to play
This guide follows the current Surfd browser client and its default Normal + Auto Bhop course rules.
- 1
Choose a course in the Surfd course browser and select Join map. The click captures the mouse, downloads the selected map if needed, and enters the course; Esc cancels entry or opens the in-game menu.
- 2
Cross the green start area to begin the timed run. The HUD tracks your speed, elapsed time, ordered checkpoints, personal best, and verified record where available.
- 3
On an angled ramp, release W and hold the strafe key toward the ramp face: A on one orientation, D on the other. Turn the mouse gently in the direction you want to travel instead of making sharp corrections.
- 4
Carry momentum off the end of one ramp and line up the next before you leave it. Space or Wheel Down jumps, while Shift ducks when a route needs lower clearance. The default ranked profile supports hold-jump auto-bhop.
- 5
Pass the course checkpoints in order and reach the gold finish area. Missing a transfer or touching a map reset area returns you according to that course’s authored route rules.
- 6
Press R to restart the run. For difficult transfers, open Practice, save a position, and reload it for repeated attempts; practice runs do not create records. Esc releases controls, but an active run can continue timing while a menu is open.

