The core objective of WWF WrestleMania 2000 is to defeat your opponent in the ring by pinfall, submission, or count-out across various match types. Moment-to-moment play involves moving your wrestler around the ring, grappling with opponents by getting close and pressing the A button, and striking with the B button.
Different directional inputs combined with the grapple or strike buttons perform a wide variety of moves. A key beginner strategy is to learn the grapple system: a weak grapple allows for quick moves to wear down an opponent, while a strong grapple (holding A longer) enables more powerful slams and slams.
Your wrestler has a health meter that depletes as they take damage; when it turns red, they become vulnerable to pinfalls or submissions. Early in a match, focus on building your Special meter by successfully executing moves.
Once full, you can perform a devastating finishing move for a high chance of victory. In tense moments, especially when your health is low, use defensive maneuvers like reversals (timed button presses when an opponent attacks) to create openings for a comeback.
The challenge rhythm involves strategically managing your offense, defense, and the unique attributes of your chosen wrestler to secure a win.